Hypermedia and Multimedia
Commercial Hypermedia Product
Roblyer and
Doering (2012) stated, “Various studies have reported positive impact of
interactive storybooks on children’s enjoyment of reading and development of
reading skills” (p. 175). Interactive or electronic storybooks are any type of
book that can be read through a screen (p.175). I have a Nook app on every handheld
device that I own. E-books are really the only form of electronic storybook I have
tried myself. My textbooks are also electronic, but I have heard that textbooks
can also be linked to an online guide or extra practice. Also the use of
electronic storybooks, “have been reported with groups from primary teachers
and students to toddlers” (Roblyer & Doering, 2012, p.175). Instead of having
a hard copy of text, many students are going to forms of electronic books. Students
have the ability to highlight words, have audio read challenging words, and
make notes in the text with electronic books (Roblyer & Doering, 2012,
p.175). E-textbooks or E-books are a great form of electronic storybooks. I
tried to find a link to some teen books that someone could read online, but
most of those sites either require a subscription or to pay for the books. I
did however; find a link that has some older books where a student could go to
read the whole book without paying a subscription. This is the link, http://www.publicbookshelf.com/teen/. A student may be able to
find a book for an English class from this website.
Chosen Multimedia Authoring Tool
There are four
types of multimedia authoring tools. Type four discusses virtual environments.
Virtual environment can go from extreme like full immersion systems to
QuickTime VR. I think that QuickTime VR is a great way for teachers to communicate
with students in a new way, and it’s free. QuickTime is available free from
Apple. Roblyer and Doering (2012) stated, “A classroom could be recorded by
setting up the camera in the middle of the room on a tripod” (p.195). Teachers
can make videos of them at the board teaching a subject and the kids watch, it
almost looks as if they are standing in the classroom. Here is the link to
download the QuickTime program, https://www.apple.com/quicktime/download/.
I could not
find a video of the actual use of QTVR, but I did find this video of someone
teaching about numbers. It doesn’t even seem like a video. Which with VR, it should feel like your in the classroom with the teacher instead of sitting at home watching from your computer.
References
Roblyer, M.D. &
Doering, A.H. (2012). Integrating educational technology into teaching (6th
ed.). Columbus, OH: Merrill Prentice Hall.
Synonym
Classroom (2014 August 25). Methods Math Teachers Use to Reinforce Really Big
Numbers to Students. Retrieved from https://www.youtube.com/watch?v=jRRhIUaVx3k.
Your virtual reality QuickTime tool would potentially be helpful for students unable to attend class for a period of time. I was out of class for two weeks after spinal surgery and was receiving audio recordings of the lectures, but a VR experience would have been ideal. Roblyer and Doering (2012) listed immersion software as a way to help students with learning disabilities (p. 196). In your opinion, is this applicable also to children who may not have learning disabilities but rather a disability that prevents them from physically being in the classroom?
ReplyDeleteQuickTime VR is easily accessible because it is free and open to the public. Roblyer and Doering (2012) stated that, "QTVR was projected to have good adoption in K-12 classrooms, but though the software is still available, few such uses have been reported in the literature" (p. 195). In your opinion, why is QuickTime VR not utilized in classrooms at higher rates when it was specifically designed for classroom use?
ReplyDeleteRoeblyer and Doering (2013) stated that QuickTime VR took less effort to use than the full immersion softtware (p. 195). Due to the fact that funding seems to be an issue in most schools today , teachers aren't able to use full immersion softtware like the more sophisticated version of virtual reality. In your opinion, do you think that this will be your software of choice as technology continues to become more advanced? Would you consider using 3D models such as virtual manipulatives in your math class instead of QTVR?
ReplyDelete